Hackintosh Yosemite on biostar a880G mobo


Hackintosh Yosemite Installer stop at [PCI Configuration Begin]
On my last test on running hackintosh yosemite on my AMD machine, the installer stop/hang at [PCI Configuration Begin]. I have tried all possible combination of kernel parameter and it still stuck at [PCI Configuration Begin]. Then i tried to find the answer by asking on many forums. Some of the answer i've got was to tried it with other graphic card. At that time, i don't have any spare graphic card to try, but yesterday, i manage to borrow one old pci-e graphic card to test it on my AMD machine.

Windows tips #1. How to save list of files in a drive to a text file


Last week i need to list the files in one of my backup drive. Then i decided to make that list saved in a text file. Because i think this trick is useful for others, i decided to make a video tips on how to do that. Enjoy..

Installing hackintosh yosemite on my virtualbox

A photo posted by frankie guy (@freakyjohn101) on


It's been a month since i've tried installing vanilla yosemite installer with various custom kext with zero result. At my last try, i've download the hackintosh-zone distro, with pessimistic frame of mind, i try to run it in my virtualbox and what a surprise, IT WORKS...

Creating Debian Jessie live media using netinstaller iso

Why using netinstall iso?
Well... nothing really special behind my choice of source installation medium, but i already download the net install iso and i really don't want to re-download the base system for my debian jessie system.

What's the requirement for making this minimal live system installation?
a working debian system, in my case a debian lenny system
debootstrap
chroot
mksquashfs
syslinux
genisoimage
an internet connection

Now, here's the step to create debian jessie live media:

1. Mount netinstall iso
    root@lennycom:/# mount -o loop <YOUR-ISO-LOCATION> <YOUR-MOUNT-LOCATION>    

   in my case, my iso is at /media/Data1/debian-8.4.0-amd64-netinst.iso  and my mount location is at /media/unt, so the command is:
    root@lennycom:/# mount -o loop /media/Data1/debian-8.4.0-amd64-netinst.iso /media/unt

2. Create new folder and rename it to livemedia-try1. go to the livemedia-try1 folder and create new folder, then rename it to liveimage.

    root@lennycom:/# mkdir /media/Data2/livemedia-try1
    root@lennycom:/# cd /media/Data2/livemedia-try1
    root@lennycom:/media/Data2/livemedia-try1# mkdir liveImage
    root@lennycom:/media/Data2/livemedia-try1# mkdir liveImage/live


Exploding Teapot Tutorial




Exploding things are some of the most common effect in many movies and tv. In this tutorial we'll learn how to create a basic explosion effect using blender 3D. This tutorial is using version 2.75a of Blender 3D.


Step 0: Preparation
Because the teapot object is part of extra object add-on for blender, we have to make sure that the extra object add-on is enabled. To enable the extra objects add-on, first click File tab and select User preferences. Select/click the Add-ons tab if not selected yet. On Catagories subsection click Add Mesh to filter the add-ons. Click the Extra Objects checkbox.

Modeling a barbell equipment in Blender 3D



Step 0: Preparation
In this step we do a little research for dimensions and standards for the model to make the model look proportional. Several dimension standards that we’ll use were:
  •  Barbell bar length
  • Barbell bar diameter
  • Barbell disk diameter and thickness
 Barbell bar length standard was 1.2 meter to 2.2 meter. For this tutorial we will use 2.2 meter for the barbell bar length. Barbell bar diameter is between 25-51mm, for this tutorial we’ll use 50mm as the diameter of the bar. Next we’ll write down some standards for the barbell disk. Common diameter for  15Kg of barbell disk is roughly 360mm or 36cm, thickness is roughly 3cm and bore hole diameter is roughly 5cm.
After we get the reference dimension for our model, now we open blender and start modeling, but before we start modeling, we should set our scene to the proper unit. Because the dimension we gather were in metric system, we should adjust our blender scene into metric system. Click the scene panel in blender panels, then under Units subsection click the metric button to make our scene into a metric system.

Render testing a hair from swam3d in blender

After unsucessful attempt to create my own hair model last week, this week i decided to try free hair model that i found online. Daz and/or Poser characters had many users, and many of those users have been contributing back to daz and poser communities by giving 3d models for free. For this experiment, i choose 'Renella Hair' from swam3d.com. For those who want to download the files, you can get it at swam3d.com.